// CScriptEngine.cpp : Implementation of CCScriptEngine

#include "stdafx.h"
#include "CScriptEngine.h"


// CCScriptEngine


STDMETHODIMP CCScriptEngine::Open(IStorage* pstg)
{
	// TODO: Add your implementation code here

	return S_OK;
}

STDMETHODIMP CCScriptEngine::Close(void)
{
	// TODO: Add your implementation code here

	return S_OK;
}

STDMETHODIMP CCScriptEngine::AddAPIItem(LPCOLESTR pszName,  IDispatchEx *pdispex)
{
	// TODO: Add your implementation code here

	return S_OK;
}

STDMETHODIMP CCScriptEngine::Execute(LPCOLESTR pszScriptName, LPCOLESTR pszCommandLine)
{
	// TODO: Add your implementation code here

	return S_OK;
}

// STDMETHODIMP CCScriptEngine::CreateActiveScript(ILuaActiveScript** ppActiveScript)
// {
// 	// TODO: Add your implementation code here
// 
// 	return S_OK;
// }
// 
// STDMETHODIMP CCScriptEngine::AddToActiveScript(LPCOLESTR pszScriptName, ILuaActiveScript** ppActiveScript)
// {
// 	// TODO: Add your implementation code here
// 
// 	return S_OK;
// }
